


If some of those fail or all you want is csharp, you can go into the GNUmakefile in the swig directory and edit the ALL_BINDINGS line to include just the languages you want.Īll the tests might not work if you are missing some other libraries that gdal uses. Note: this produces files necessary for gdal bindings to several languages including sharp, ruby, python, and java.
Java for mac os x 10.8.2 free download install#
This should install the libraries in /usr/local/lib, and mono and further compiling steps should be able to find them. If the i386 architecture is not included, there was a problem and things will not work down the line. IMPORTANT: You need to be consistent with the architectures you include throughout the compilation process or you will probably get errors, so if you are just doing i386, omit the "-arch x86_64" part of the argument for all the subsequent steps.īefore moving on, you can test the output files using the lipo utility:Īrchitectures in the fat file. You can also include just the i386 part, which should produce smaller files and compile faster, but may be less ideal if you plan on using the gdal libraries with other programs that might be 64-bit. This makes the compiler produce a "fat" file including both 32-bit (i386) and 64-bit (x86_64) architectures. Add this line to gdal-1.8.0/GDALmake.opt (I did this at line 74):
Java for mac os x 10.8.2 free download code#
Download and unpack the source code for gdalĤ. Here is the basic procedure I used to compile the gdal_wrap library:ġ. The GDAL distribution does not produce a shared library version of gdal_wrap Mac OS X compiles programs with 64-bit architecture by default, which makes the files incompatible with 32-bit Mono programī. There were two major issues I had to solve to make the GDAL C# components work with mono on my machine:Ī. Some of the dll files included with the LANDIS distribution are C# files that mono can read, but others are Windows-compiled libraries that need to be replaced with libraries compiled for Mac. LANDIS-II version 6 requires a gdal_wrap dynamic library that is compatible with mono. Mac OS X version 10.6.7, with developer tools installed Setting up GDAL C# components on Mac OS X for LANDIS-II Ben Sulman at UW-Madison compiled for the Mac.
